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rengeek player king
1. Send in a man with a gun. A classic, yes, but a classic because it works. What we mean by this is, shake something up, cause a change in direction, make the characters (and your brain!) react. Getting characters laid works too, but be sparing.

2. Kill somebody. The more vital you think they are to your story, the better. Look at it this way: at least it will be a surprise.

2a. Kill somebody fictional, I mean. Although murdering one's spouse might sometimes relieve frustration, and there is plenty of time to write in jail, it's still hard on the kids.
3. Go for a walk.

4. If that doesn't work, either wash dishes or take a shower. It's now known that inspiration is dissolved in common hot tap water.

5. Research.

6. Crib from a classic source. It was good enough for Shakespeare.

7. Explain the problem to a friend. This is especially effective if you can trap them in a moving car on a cross-country trip. Half the time, in the process of explaining it, you'll figure something out. Another third of the time, they will give you an answer in self-defense after the first three hours. If you attempt this technique in restaurants, be ready for extremely attentive service as the waiter tries to overhear where you hid the body.*

8. Find something to make worse, and make it worse. Do this over and over and over again. The technical term for this technique is "escalation."

9. Get out the manuscript that you have written and go through it. Outline it. For each scene, write down who is in the scene, what happens, and what changes occur over its course. What is resolved? What is worsened? What is established? What's the pivot of the scene? When you come to the end of the outline, you will have a handy list of everything the book is doing, so you can keep doing it.

10. Play repetitive mindless computer games for hours. Realize you've wasted the entire writing session and go make dinner. Watch TV with (unmurdered) spouse. Wake up at 2 am from vivid dream with a head full of plot.

11. Go through the manuscript (or your reverse outline) again, and this time figure out all the things that need to get done before the book can end. Write them down on notecards. Tell yourself that you will write a scene in which one (1) notecard's worth of problem will be dealt with. The write it.

12. Give the characters something else to do and let them explain the plot to you while they eat dinner or play poker or whatever. You can always cut this later. Go ahead and write it now.

13. Write differently. Switch to pen and paper, or write on tiny scraps of notepaper (not intimidating) or switch to the computer if you were writing longhand, or type it in a email to somebody who will only make fun of you a little.



*In the current climate of fear, we recommend not using this technique on aircraft or trains.

** because [info]jonquil asked.

Comments

[info]panjianlien wrote:
Jan. 19th, 2007 06:37 pm (UTC)
I would simply like to point out for the sake of all that's holy that "whine endlessly" is not on this list, and this is something which should not go unnoticed by your readers.

But which probably will. Still, one tries.
[info]par_avion wrote:
Jan. 19th, 2007 06:43 pm (UTC)
I read the title as Thirteen things to do when you run out of pot.

Which is a different list entirely :)
[info]matociquala wrote:
Jan. 19th, 2007 06:46 pm (UTC)
1. get some work done....
[info]gairid wrote:
Jan. 19th, 2007 06:53 pm (UTC)
I find that #7 is pretty helpful sometimes, though rarely with whatever it is I am stuck on; I end up getting ideas for something else and driving myself crazy trying to push it aside (after at least writing down the general ideas so I don't forget about them) so I can finish what I'm stuck on.

I do a variation of #9 wherein I read over the print out to refresh myself on anging threads and bits of dialog that might help to push the story along. Alas, my OCD-ness insists that I meticulously amnd any and all grammatical errors right that very minute. I on't think I could ever make a career out of writing; I obsess far to much (and I am overly fond of adverbs).

Seriously, this is a good list and I plan to try one or more of these little nudes immediately since I have been stuck in this one spot for far too long. Thanks!
[info]belmikey wrote:
Jan. 19th, 2007 06:48 pm (UTC)
Explain the problem to a friend

This trick works for me in my day job as a software engineer all the damned time. I'll be stuck, banging my head against something, go to one of my colleague's offices, whine about it, and half-way through the whine have the answer.

I actually don't find much different in my mental processes, in general, between writing code and writing prose. I sometimes joke that I tell stories to computers for a living, and aspire to some day make at least a partial living by programming people's brains. The main difference is that computers have to believe whatever you tell them, even when it's clearly absurd. Of course, if a writer's really on the ball, s/he can do that with people, too...

Anyway, I think part of the problem is that our culture has a thing about reading and thinking silently. But different parts of the human brain don't always get their input by direct digital connection. Sometimes, you need to feed-back into the creative brain by using old-fashioned analogue methods, like through the ears.

(Digression: Ever wonder why Latin just plain sounds good to the ears? It was a language meant to be heard. There's evidence that Romans read aloud, even in private, and that people who read silently were looked at as extremely odd).
[info]ckd wrote:
Jan. 19th, 2007 06:58 pm (UTC)
Yup. The "ha ha only serious" version of this, at some sites, is to have a cardboard standee around that people can borrow to explain their problem to; once the problem is explained and the explainer has figured out the solution, the standee can be returned to its usual spot.
[info]belmikey wrote:
Jan. 19th, 2007 07:06 pm (UTC)
*blink*

*chases profile links*

Long time no see :-)

I hadn't heard of the cardboard standee trick. I usually prefer to bug live people (although they might not always prefer to be bugged -) ) but I can see where it would be useful.
[info]ckd wrote:
Jan. 19th, 2007 09:43 pm (UTC)
Yeah. I didn't realize you'd wind up in MSP, though. Any chance of you being at Minicon?
[info]belmikey wrote:
Jan. 19th, 2007 09:45 pm (UTC)
Heh. Neither did I. Eleven years later, though, and I'm still here!

Wow...it really HAS been a long time...

Not so much with Minicon -- CONVergence is the local Big Con I frequent :-)
[info]ckd wrote:
Jan. 20th, 2007 09:26 pm (UTC)
Boston/Cambridge has the a complete set of winter conventions: wee, not so wee, and friggin' huuuuuge.

Vericon (Harvard student-run con)'s the wee; Boskone, recently returned to Boston, the not so wee; Arisia, despite shrinking a bit this year to fit into a new smaller hotel, managed friggin' huuuuuuge.

I go to Minicon because it's more of a relaxacon, and there's time and space to actually, y'know, talk to people.
[info]etcet wrote:
Jan. 19th, 2007 06:49 pm (UTC)
My problem with #10 is that I never wake up with a head full of the plot for the same story. Unless there's something going on with all the weird shit here that I'm incapable of discerning. This is not out of the question.
[info]lilithsaintcrow wrote:
Jan. 19th, 2007 06:58 pm (UTC)
I thought I was the only one who used #10. *grin*

#12--interviewing characters--also works wonders for me.
[info]etcet wrote:
Jan. 19th, 2007 07:01 pm (UTC)
I suspect my aversion to this is that I'd want to find a way to incorporate the "work" that went into the interview, especially if I wrote it down (typed it out).

Bistromath as plot engine, as it were.
[info]lilithsaintcrow wrote:
Jan. 19th, 2007 07:05 pm (UTC)
It's more for depth than for texture. By which I mean, it tends to break loose bits of plot once one understands why a character does certain things. It seems easier for me to transition to the story once the character's gotten into voice and started opening doors in my head, showing me backstory. Mileage may vary.

And sometimes the publisher does want one to stick those little bits in the back of the book. Plus they can go on websites as extras for Rabid Lovely Fans. *grin*
[info]cavalaxis wrote:
Jan. 19th, 2007 07:01 pm (UTC)
"Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood.

Blood is compulsory."

~Tom Stoppard, R&GaD
[info]belmikey wrote:
Jan. 19th, 2007 09:51 pm (UTC)
We're actors.

We're the opposite of people.
[info]cavalaxis wrote:
Jan. 19th, 2007 09:53 pm (UTC)
I've always wondered. If actors are the opposite of people, what does that make authors?
[info]matociquala wrote:
Jan. 19th, 2007 10:02 pm (UTC)
The inverse of people.
[info]cavalaxis wrote:
Jan. 19th, 2007 10:06 pm (UTC)
Which would explain why the space time continuum of theatres functions in non-Newtonian fashion between the end of auditions and the beginning of dress rehearsals (with side effects bleeding all the way through the show and culminating, if we're lucky, at the strike party).
[info]andelku wrote:
Jan. 19th, 2007 07:04 pm (UTC)
Oh, yes, this is the logic in which I killed the priest last week and now have my heroes running around Bohemia like chickens....
[info]marykaykare wrote:
Jan. 19th, 2007 07:12 pm (UTC)
This is *so* going in memories right now!

MKK
[info]brithistorian wrote:
Jan. 19th, 2007 07:38 pm (UTC)
Printed out, hung on the wall. In my mind, I find that doing dishes tends to work wonders. I think if I were to become a full-time writer, I'd have the Cleanest. Kitchen. Evar. :-)
[info]_tallian_ wrote:
Jan. 19th, 2007 08:08 pm (UTC)
Is that Adam Baldwin in your icon?
Because my ex went to elementary school with Adam Baldwin, and mostly remembers him as a fearsome bully.

[/ot]
[info]cofax7 wrote:
Jan. 19th, 2007 08:14 pm (UTC)
Re: Is that Adam Baldwin in your icon?
Adam Baldwin is understood to be a pleasure to work with and a complete sweetheart to the fans of his shows.

So, I guess people can change?

[info]_tallian_ wrote:
Jan. 19th, 2007 08:39 pm (UTC)
Re: Is that Adam Baldwin in your icon?
So, I guess people can change?

Absolutely. Also, my ex holds onto grudges the same way most people hold onto their sanity.

I'd actually be surprised and saddened to hear Adam Baldwin was just as my ex described him.
[info]brithistorian wrote:
Jan. 19th, 2007 10:25 pm (UTC)
Re: Is that Adam Baldwin in your icon?
It is indeed Adam Baldwin (as Jayne Cobb in Firefly). Based on people who've met him recently, he seems to have improved greatly since elementary school (as I would hope we all have). ;-)
[info]masqthephlsphr wrote:
Jan. 19th, 2007 07:38 pm (UTC)
I think "take a shower" is a sub-category of the more general aphorism that "doing something where you can't write your inspirations down" will lead to inspiration.

Which is a corollary to Murphy's Law. I think.
[info]pariyal wrote:
Jan. 19th, 2007 10:37 pm (UTC)
Oh yes. Sing in the church choir. I've been known to take the pencil from the choir lectern and scribble on a scrap of paper torn from the church bulletin.
[info]masqthephlsphr wrote:
Jan. 19th, 2007 11:02 pm (UTC)
I get plot ideas just as I'm falling asleep, and if I don't rouse myself to write them down, I've forgotten by the next day.

Also, driving.
[info]blackaire wrote:
Jan. 19th, 2007 07:45 pm (UTC)


Fantastic! Love the list.

[info]jonquil wrote:
Jan. 19th, 2007 07:54 pm (UTC)
Thank you.

I just thought of the man with a gun to send in, and my heart sank, which means it's definitely the right gun.

Thank you thank you.
[info]cofax7 wrote:
Jan. 19th, 2007 08:15 pm (UTC)
I love #1. I usually call it "sending in the Scarrans" or "blowing something up", but yeah, works the same.

Great list.
[info]swan_tower wrote:
Jan. 19th, 2007 08:29 pm (UTC)
2. Kill somebody. The more vital you think they are to your story, the better.

I am amused because I just mailed off a story where I killed a character every other scene.

The same character.

The main character, even.

But I don't think it counts as "what to do when you run out of plot" because that was the plot.
[info]spazzychic wrote:
Jan. 19th, 2007 08:51 pm (UTC)
2. Kill somebody. The more vital you think they are to your story, the better. Look at it this way: at least it will be a surprise.

Aside to Harry Potter:

Sorry dude.
[info]serizawa3000 wrote:
Jan. 19th, 2007 10:19 pm (UTC)
Think I've done some of those, but this post reminds me of an old issue of Esquire magazine which was all about sitcoms (there was a picture of Roseanne on the cover dressed like Jeannie). There was a list of the "Ten Great Sitcom Plots" and each one was illustrated with Barbie and Ken dolls...

The only "plot" I can remember is this one:

"When all else fails, put a man in a dress."
[info]heathwitch wrote:
Jan. 19th, 2007 10:21 pm (UTC)
Re: #10. I find that Timesplitters is good for this.

And now about...

#14. Get a stiff drink. Or six.

#15. Have sex (or, write a sex scene). Or both.

#16. Browse LiveJournal.

... And there was another one, but I've forgotten it :p
[info]onalark wrote:
Jan. 19th, 2007 10:32 pm (UTC)
I am finding that throttling my writing output -- while still keeping a regular schedule -- is really helping me to keep the plot moving. My brain has enough time to stew and simmer between sessions that when I go to write I know exactly what I'm up to.

It's kind of like a tease. I'm playing hard-to-get with my book, and it's working.

'Course, having said that I'll probably hit a p(l)othole I wasn't expecting and completely invalidate my theory :P
[info]pariyal wrote:
Jan. 19th, 2007 10:36 pm (UTC)
I explain to a handy teenager. Used to be a handy kid, and even then they came up with good ideas (i.e. asked the right sort of questions) but teenagers are eminently suited to anything that requires wild flights of the imagination.

I've had an eleven-year-old ask me, weeks after we'd discussed it on the way back from her skating lesson, "Did the king marry the girl with brown hair after all?" and I could tell her that yes, he did, on her recommendation.
[info]luis_mw wrote:
Jan. 20th, 2007 12:32 am (UTC)
I believe Douglas Adams was fond of #4 (well, hot baths anyway), but mostly as a good reason to not do any writing. I can relate to that

"Hmm, I reckon I can do task X much better once I've had a bath, had lunch, cleaned the bath, sorted the spice rack into alphabetical order..."
[info]zodiacal_light wrote:
Jan. 20th, 2007 12:38 am (UTC)
Hm.

2. I wonder if I could use "temporary insanity brought on by writer's block" as my defense in court?

3. Works even better when you spill your guts about your current story issues to trees, squirrels, yappy dogs, parked cars, and the occasional magpie...

7. Or trap your friend of choice in the library where you work, and really disturb your boss. Even better: forget the friend and just talk to the books you're supposed to be shelving, scaring the little old ladies nearby in the process.

10. Or wake up at 2am from a dream that only makes sense when you're drugged... (Like sticking a hot poker up the Devil's nose when he's disguised as the Cheshire Cat. Wait, never mind. That's a story.)

Good post. I just had to make my snarky comments.
[info]brni wrote:
Jan. 20th, 2007 02:15 am (UTC)

in my experience, the characters are always willing to generate more plot than i'll ever need, if i'm willing to set aside my preconceptions and listen to them. 'course, when i ignore them, they steal my dreams.

which is how one ends up with a 90,000 word short story.
[info]keilexandra wrote:
Jan. 20th, 2007 05:10 pm (UTC)
Oh wow,
[Error: Irreparable invalid markup ('<li-user=tiger-san>') in entry. Owner must fix manually. Raw contents below.]

Oh wow, <li-user=tiger-san> must be dying from all the abuse she's taken from me employing #7 on her.
[info]madwriter wrote:
Jan. 21st, 2007 11:19 pm (UTC)
>>8. Find something to make worse, and make it worse. Do this over and over and over again. The technical term for this technique is "escalation."<<

This is something I'm getting better at, but I've had to learn the nerve to do Bad Things in my stories. So far most of my "escalations" tend to be more like "surges".
[info]matociquala wrote:
Jan. 22nd, 2007 05:05 am (UTC)
Yeah.

Kim Stanley Robinson and Peter Watts are good at this. They *break* stuff.
[info]careswen wrote:
Jan. 23rd, 2007 12:09 am (UTC)
As [info]mmerriam's spouse, I thank you for 2a.
[info]matociquala wrote:
Jan. 23rd, 2007 12:12 am (UTC)
*loff*

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