John Scalzi on The Myth of the SF Monoculture.
I'm afraid that on some level, I see the emphasis in SF crit on Ideas Uber Alles as just another form of wankery. Ideas are great. They're useful. I like books that center around cool ideas--like the Bose-Einstein mines in Spin State, or every cool thing that
autopope spits out that has me going, man, okay, that's some nifty shit, and where in his brain does it come from? (I hear a rumor he shaved his head to provide more cooling surface when he overclocked. Next year, look for radiator vanes.)
But I write about people. Ideas are sort of a second-string focus of my work. I think there's a few cool ones in Worldwired and Carnival (the worldwire itself, for one thing, the Birdcage aliens (Peter wants them to be a construct, which I think is much less interesting than a colloidal hydrogen life form) and the Dragon society and their power source in Carnival) but I'm frankly not interested in SF as a predictive medium, or as a showcase for shiny ideas.
I'm interested in it as literature.
Which means it needs (ideally) to have good writing, strong plots, well-developed characters, layers both accessible and deep, thematic concerns, balanced structure (or meaningfully unbalanced structure), sound technique, narrative force, masterful prose, oh, yes--and ideas, too, because the ideas are what separate SF from regular F. But I think we often get so concerned with marking our little corner of the genre--or divvying it up with little white picket fences of subgenre--mundane SF over *here*, New Weird over *here*, New Pulp over *here*, slipstream in the brook down under the troll bridge, and you surrealists had better get back over to Lit or Fantasy where you belong, don't let the sun set on you here, Kelly Link!--that we forget, well, we're writing books.
We are complicit to our own ghettoization, in other words. Because the SF works that transcend genre do so because they are about more than ideas. Neither 1984 nor The Handmaid's Tale had much going on in the way of new ideas, frankly. But they have a powerful thematic resonance that speaks to readers both inside and outside of genre. They have something to say.
SF is so far from a monoculture it's sometimes hard to see it, frankly, as even one culture. And the teapot tempests that concern the in-crowd are club scene issues.
(digression: Don't get me wrong. I love the club scene. But I'm also aware that that's exactly where the arguments about Mundane SF and Sensawunda (and does it exist today, Dave Truesdale?!) and Where Have All The Big Ideas Gone are raging. In the club scene, the maybe ten to fifteen thousand people worldwide who are avid congoers and involved fans and who read some or many of the genre short fiction publications and keep up on the debates and have voted for a Hugo in the last ten years.)
The best big idea! SF has that same resonance, of course. Digging around for examples, The Left Hand of Darkness leaps to mind. But I notice that that's a book that gets taught in lit classes, and not merely by SF apologists.
Heck, I'd even say there are a bunch of 'classic' SF novels that don't really have a lot in the way of ideas at all. Dune (and I am a Dune apologist--I really like that book. I like its scope, its entanglements, its awkward use of omniscient, and its sometimes painful plot. Hell, I even like its stupid caricatures of female characters. God help me.) isn't about ideas. Dune's big "ideas" are plot contrivances, macguffins. Spice = Letters of Transit.)
And I guess that brings me to my point, which is this: in its reliance on idea over character, over theme, over plot, over prosody, SF basically condemns itself to the ghetto of fiction-about-ideas, and then has the nerve to look shocked when people say "but it kind of sucks." Whereas I prefer to think of it as something bigger--and more challenging, alas. Which is to say, what I'm striving for is fiction.
Which also, mind you, has ideas. And preferably really, really shiny ideas. Which I think probably makes it harder than literary fiction, since at that point it's an ape in a dress, and man, getting an ape into a dress is one thing, but getting that ape to look good in the dress is another entirely.
Now, I'm not saying I'm writing The Left Hand of Darkness over here.
But boy, would I like to.
And on that note, I think I need to go write some more of this Randall Garrett/Arthur Conan Doyle pastiche. With vampires.
I'm afraid that on some level, I see the emphasis in SF crit on Ideas Uber Alles as just another form of wankery. Ideas are great. They're useful. I like books that center around cool ideas--like the Bose-Einstein mines in Spin State, or every cool thing that
But I write about people. Ideas are sort of a second-string focus of my work. I think there's a few cool ones in Worldwired and Carnival (the worldwire itself, for one thing, the Birdcage aliens (Peter wants them to be a construct, which I think is much less interesting than a colloidal hydrogen life form) and the Dragon society and their power source in Carnival) but I'm frankly not interested in SF as a predictive medium, or as a showcase for shiny ideas.
I'm interested in it as literature.
Which means it needs (ideally) to have good writing, strong plots, well-developed characters, layers both accessible and deep, thematic concerns, balanced structure (or meaningfully unbalanced structure), sound technique, narrative force, masterful prose, oh, yes--and ideas, too, because the ideas are what separate SF from regular F. But I think we often get so concerned with marking our little corner of the genre--or divvying it up with little white picket fences of subgenre--mundane SF over *here*, New Weird over *here*, New Pulp over *here*, slipstream in the brook down under the troll bridge, and you surrealists had better get back over to Lit or Fantasy where you belong, don't let the sun set on you here, Kelly Link!--that we forget, well, we're writing books.
We are complicit to our own ghettoization, in other words. Because the SF works that transcend genre do so because they are about more than ideas. Neither 1984 nor The Handmaid's Tale had much going on in the way of new ideas, frankly. But they have a powerful thematic resonance that speaks to readers both inside and outside of genre. They have something to say.
SF is so far from a monoculture it's sometimes hard to see it, frankly, as even one culture. And the teapot tempests that concern the in-crowd are club scene issues.
(digression: Don't get me wrong. I love the club scene. But I'm also aware that that's exactly where the arguments about Mundane SF and Sensawunda (and does it exist today, Dave Truesdale?!) and Where Have All The Big Ideas Gone are raging. In the club scene, the maybe ten to fifteen thousand people worldwide who are avid congoers and involved fans and who read some or many of the genre short fiction publications and keep up on the debates and have voted for a Hugo in the last ten years.)
The best big idea! SF has that same resonance, of course. Digging around for examples, The Left Hand of Darkness leaps to mind. But I notice that that's a book that gets taught in lit classes, and not merely by SF apologists.
Heck, I'd even say there are a bunch of 'classic' SF novels that don't really have a lot in the way of ideas at all. Dune (and I am a Dune apologist--I really like that book. I like its scope, its entanglements, its awkward use of omniscient, and its sometimes painful plot. Hell, I even like its stupid caricatures of female characters. God help me.) isn't about ideas. Dune's big "ideas" are plot contrivances, macguffins. Spice = Letters of Transit.)
And I guess that brings me to my point, which is this: in its reliance on idea over character, over theme, over plot, over prosody, SF basically condemns itself to the ghetto of fiction-about-ideas, and then has the nerve to look shocked when people say "but it kind of sucks." Whereas I prefer to think of it as something bigger--and more challenging, alas. Which is to say, what I'm striving for is fiction.
Which also, mind you, has ideas. And preferably really, really shiny ideas. Which I think probably makes it harder than literary fiction, since at that point it's an ape in a dress, and man, getting an ape into a dress is one thing, but getting that ape to look good in the dress is another entirely.
Now, I'm not saying I'm writing The Left Hand of Darkness over here.
But boy, would I like to.
And on that note, I think I need to go write some more of this Randall Garrett/Arthur Conan Doyle pastiche. With vampires.
- Mood:
ambitious - Music:Dave Matthews Band - Warehouse

Comments
A lot of my favorite books overlap in ideas and themes. It's what the author does with them that matters. It's making the characters come alive, showing the essential humanness of people whether they're in medieval France or on a space station in 2523 or in an underwater biodome. Ideas make it interesting, the rest makes it literature. You are sooooo right on here.
(Randall Garrett? ACD? ooooo ::loves more::)
Probably because I say it in an offensive "get the hell over yourselves, you wankers" way. ;-)
Write the goddamn book you want to write. Those who like sensawunder or shiny ideas are welcome to write sensawunder and shiny-idea stories. And if no one wants to read them, that's not the fault of the readers. Readers are under no obligation to have the same taste as writers. They're not under obligation to have any taste at all!
Though they do taste sorta like chicken.
So help me, it's enough to make me write a Mundane SF novel, just to thumb my nose at the pigeon-holers.
I think you should write a sprawling epic fantasy series and critique of free-market Capitalism. That'll show them!
...oh, wait.
I certainly don't read everything that comes down the pike, or even the majority of everything, but in the last year I've read more new-to-me SF than I had in the previous 5 years and it's really been a revelation to see some of the neat things that people are doing both in SF and fantasy.
you surrealists had better get back over to Lit or Fantasy where you belong, don't let the sun set on you here, Kelly Link!
((teasplurt))
Then again my more radical ideas about genre (i.e. that there isn't really any, in the long run; it's all words, and books) tend to rile even usually mild-mannered people, so I'll shut up now.
Not just any common Huge International Airport with eighteen trillion different bookstores; no, the tiny regionals.
That's so coooooool.
w007!
Mm. I cling to Sylvia Townsend Warner's remark: "I suddenly looked round on my career and thought, 'Good God, I've been understanding the human heart all these decades.' Bother the human heart, I'm tired of the human heart. I want to write about something entirely different."
Perhaps you have to be 80 and to have written about, well, the human heart all your life for this to come out with the proper amount of dash, but it is still a lovely sentiment to aspire to.
In the meanwhile, I write about people in aesthetically pleasing milieux because they're all I can handle.
Can I bother you about this in a week?
Thank you!
My personal preference is to privilege ideas, and sometimes plotting, over character/ization. Not that I think this must be an either/or. And ever since the entire rest of the 9th grade English class thought Animal Farm was pointless and stupid, to my incredulity, I have realized that, hey--people read for different tastes. I do not mind--often enjoy--reading cardboard-character stories if the shiny ideas are sufficiently cool, and I would not argue it as literature in the sense of well-roundedness (is that the word?), and I would not expect most people to share that taste, and it is all good.
Anyway, in case any idea-centric people are reading your post and feel lonely. There are others! ;-)
*g*
'Cause I like ideas, too.
Tangent: In Clans of the Alphane Moon, Phil Dick did better than most sf writers at describing a really sane human being. Note that I'm not saying he did it well.
I imagine this is probably becoming a tiresome repeated response from the likes of
*And for the record, I really wanted to like this book because Scalzi and I have been aquainted for relative eons in Internet time, way before either of us got anywhere near fiction publication and he's a good guy.
Well, yeah. The absurdity of the tit-for-tat reponse was intentional (that's why I noted it as "equally specious").
Killheffer geeking out is perfectly fine, of course; everyone has his own individual tastes. But Killheffer wants to suggest that things he doesn't like are a sign of malaise in science fiction, whereas the things he likes are the way science fiction should be (it's explicit in the last paragraph). In a word: Eh. I don't care whether Killheffer likes my book or not, but using it as an example of the decline of US science fiction seems a bit much, particularly as it's not at all evident that US science fiction is in decline outside of Killheffer's personal tastes.
The idea was that there were three basic drives that exist in roleplayers, Gaming, Narrative, and Simulation.
The Gamer wants to 'win' - they want to kill the biggest monsters, get the best treasure, etc, etc.
The Narrativist wants to 'tell a story' and is concerned about storyline and catharsis and that kind of thing.
The Simulationist wants 'realism' - for actions in the game to produce the consequences that they would produce if the roleplaying scenario were real.
Nerds have a tendency towards Gamist and Simulationist drives, and so nerd-dominated genres (such as SF) have tended to cater for this. However, the mainstream audience tends to prefer Narrative. The ideal, of course, is to combine all three somehow, but given finite resources of time and skill, tradeoffs have to be made.
The really demanding SF readers are nerds that have grown up. They expect realistic simulation of interesting ideas, they like to think that they aren't gamers anymore (but they still hanker after the cool and the flashy) and they demand stronger narratives.
The other factor at work, I think, is the increasing popularity and perceived coolness of 'urban fantasy', which is drawing the ideas-people that previously went to SF. (Ideas-people generally like to perceive themselves as cutting edge, but these days it's likely that your parents read SF.)
Great post. :))
And non-fic, and hist-fic, and myst-fic, and detective-fic, and poetry and lit.
Then again, I tend to not reat criticism, and avoid reviews.
When I used to be a more active con-goer, I just read the stuff. We might argue about what we liked/didn't like thought worked and didn't, but I don't recall being too damned worried about whether Gibson was really SF, or Brust was either.
I read it because it moves me. If it don't move me, from erotica, to political commentary, I stop reading it.
TK
I wonder, actually, if those of us who write spend so much time with editors, other writers, and critics, that we forget that the opinion that really matters is the buy picking up the book at the local store.
Finished Hammered last night: realised that all those "more to come" pages weren't, in fact, "more to come" at all, and that yes, you really were going to stop on that line, cursed, picked up Scardown and started right in...